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Build systems
Reproducible build pipelines, developer tooling, and the Bazel ecosystem.
Ho Chi Minh City · Vietnam
I’m a software engineer currently working at MoMo. I build and share projects across Java, Quarkus, Bazel, and AI.
About / 01
I work at the intersection of performance, developer experience, and software built to last.
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Reproducible build pipelines, developer tooling, and the Bazel ecosystem.
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Quarkus, GraalVM, and lean, fast Java applications designed for the cloud.
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Turning research ideas into practical demos, tools, and documentation.
Featured work / 02
Native Bazel rules for Quarkus, designed for hermetic, reproducible builds.
An educational demo of Google Titans’ surprise-based memory mechanism, with interactive notebooks and visualizations.
An ecosystem of skills for AI agents, connecting product thinking with deep software engineering expertise.
Contact / 03
Building a product, an open-source tool, or an interesting research project? Start with a hello.
Connect on GitHub